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We’re giving away a custom gaming PC!
Thanks to our Principal Partners, Allied Gaming and AMD, we are excited to offer you a chance to win a SPACEJUMP themed Allied Patriot PC valued at $2999!

Parental Controls in Gaming
Gaming has established itself as a major source of entertainment for children throughout the world. From playing Fortnite on the PlayStation to Roblox on the computer, kids play games to socialise with friends, experience new stories, and get creative in a virtual space.

Where Technology Meets Art
Technology is making significant moves in the global entertainment and arts industries. With developments in lighting, sound, digital media, virtual reality, and augmented reality, immersive art experiences are becoming a worldwide phenomenon.

Gaming’s Biggest Cyber-Attacks
The gaming industry has been the target of vicious hacks, and with billions of gamers globally there have been disastrous cyber-attacks leading to terabyte’s worth of swiped data and millions, if not billions of dollars in losses.
From Sony to Sky Mavis these are the biggest cyber-attacks in gaming history.

2022’s Most Influential Gaming Trends
It would be an understatement to say gamers have been spoilt for choice in 2022. With the release of countless AAA titles, new technologies coming to the forefront of the industry, and massive gaming organisation acquisitions, it’s time to examine gaming’s biggest trends of 2022.

The Science Behind Gaming
With numerous studies resulting in both positive and negative outcomes of social gaming and gaming in general, this article aims to separate the wheat from the chaff and derive a meaningful and scientifically proven conclusion on the topic.

Esports in the Curriculum
Esports programs have been added to school curriculums around the world. Using the USA as an example, there are currently over 8,600 high school esports teams which have registered through the online PlayVS competition platform.

Australia’s Gaming Landscape
To put it simply, Australians love gaming. In 2021, Australian gamers “spent close to $4 billion on video games and consoles” as reported by the Interactive Games and Entertainment Association (IGEA).

Gaming Around the Globe
Gaming is an entertainment beast unlike any other. With a current global player base of 3.198 billion, the gaming industry has captured the hearts and minds of nearly half the world population.